Hover UI Kit  2.0.0B (beta)
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
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 NHoverContain the entire project.
 NCoreProvide functionality to be shared across all modules.
 NCursorsProvide data and features related to cursors.
 NItemsProvide data and features related to items.
 NLayoutsArrange items based on a particular shape.
 NRenderersDraw graphics for items and cursors.
 NUtilsAssist with common tasks for this project.
 NInputModulesConvert device-specific input into cursor data.
 NFollowConvert Unity transforms into cursor data.
 NLeapMotionConvert Leap Motion (post-Orion) input into cursor data.
 NLeapMotionOldConvert Leap Motion (pre-Orion) input into cursor data.
 NOculusTouchConvert Oculus Touch input into cursor data.
 NViveConvert HTC Vive input into cursor data.
 NInterfaceModulesCreate interfaces by arranging items with layouts and custom functionality.
 NCastCreate an arc-shaped, hierarchical interface that attaches to a particular cursor.
 NKeyCreate an interface that resembles a typical computer keyboard.
 NPanelCreate a rectangular-shaped, hierarchical interface.
 NRendererModulesDraw custom graphics (or update existing graphics) for items and cursors.
 NAlphaUpdate graphics to include colors with transparency.
 NOpaqueUpdate graphics to include colors without transparency.