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Hover UI Kit
2.0.0B (beta)
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| ▼NHover | Contain the entire project. |
| ▼NCore | Provide functionality to be shared across all modules. |
| ►NCursors | Provide data and features related to cursors. |
| ►NItems | Provide data and features related to items. |
| ►NLayouts | Arrange items based on a particular shape. |
| ►NRenderers | Draw graphics for items and cursors. |
| ►NUtils | Assist with common tasks for this project. |
| ▼NInputModules | Convert device-specific input into cursor data. |
| ►NFollow | Convert Unity transforms into cursor data. |
| ►NLeapMotion | Convert Leap Motion (post-Orion) input into cursor data. |
| ►NLeapMotionOld | Convert Leap Motion (pre-Orion) input into cursor data. |
| ►NOculusTouch | Convert Oculus Touch input into cursor data. |
| ►NVive | Convert HTC Vive input into cursor data. |
| ▼NInterfaceModules | Create interfaces by arranging items with layouts and custom functionality. |
| ►NCast | Create an arc-shaped, hierarchical interface that attaches to a particular cursor. |
| ►NKey | Create an interface that resembles a typical computer keyboard. |
| ►NPanel | Create a rectangular-shaped, hierarchical interface. |
| ▼NRendererModules | Draw custom graphics (or update existing graphics) for items and cursors. |
| ►NAlpha | Update graphics to include colors with transparency. |
| ►NOpaque | Update graphics to include colors without transparency. |