Hover UI Kit
2.0.0B (beta)
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▼NHover | Contain the entire project. |
▼NCore | Provide functionality to be shared across all modules. |
►NCursors | Provide data and features related to cursors. |
►NItems | Provide data and features related to items. |
►NLayouts | Arrange items based on a particular shape. |
►NRenderers | Draw graphics for items and cursors. |
►NUtils | Assist with common tasks for this project. |
▼NInputModules | Convert device-specific input into cursor data. |
►NFollow | Convert Unity transforms into cursor data. |
►NLeapMotion | Convert Leap Motion (post-Orion) input into cursor data. |
►NLeapMotionOld | Convert Leap Motion (pre-Orion) input into cursor data. |
►NOculusTouch | Convert Oculus Touch input into cursor data. |
►NVive | Convert HTC Vive input into cursor data. |
▼NInterfaceModules | Create interfaces by arranging items with layouts and custom functionality. |
►NCast | Create an arc-shaped, hierarchical interface that attaches to a particular cursor. |
►NKey | Create an interface that resembles a typical computer keyboard. |
►NPanel | Create a rectangular-shaped, hierarchical interface. |
▼NRendererModules | Draw custom graphics (or update existing graphics) for items and cursors. |
►NAlpha | Update graphics to include colors with transparency. |
►NOpaque | Update graphics to include colors without transparency. |