| ▼NHover | Contain the entire project. |
| ▼NCore | Provide functionality to be shared across all modules. |
| NCursors | Provide data and features related to cursors. |
| ▼NItems | Provide data and features related to items. |
| NHelpers | Perform common item tasks. |
| NManagers | Manage state for individual items and across all items. |
| NTypes | Provide data for various item types. |
| ▼NLayouts | Arrange items based on a particular shape. |
| NArc | Arrange items into arc-shaped layouts. |
| NRect | Arrange items into rectangular-shaped layouts. |
| ▼NRenderers | Draw graphics for items and cursors. |
| NCanvasElements | Draw graphics for Unity Canvas-based elements. |
| ▼NCursors | Draw graphics for cursors. |
| NIdles | Draw graphics for cursor "idle" indicators. |
| NHelpers | Perform common renderer tasks. |
| ▼NItems | Draw graphics for items. |
| NButtons | Draw graphics for button-style items. |
| NSliders | Draw graphics for slider-style items. |
| ▼NShapes | Draw and update graphics for a particular shape. |
| NArc | Draw and update arc-shaped graphics. |
| NRect | Draw and update rectangular-shaped graphics. |
| NUtils | Assist with common tasks for renderers. |
| NUtils | Assist with common tasks for this project. |
| ▼NInputModules | Convert device-specific input into cursor data. |
| NFollow | Convert Unity transforms into cursor data. |
| NLeapMotion | Convert Leap Motion (post-Orion) input into cursor data. |
| NLeapMotionOld | Convert Leap Motion (pre-Orion) input into cursor data. |
| NOculusTouch | Convert Oculus Touch input into cursor data. |
| NVive | Convert HTC Vive input into cursor data. |
| ▼NInterfaceModules | Create interfaces by arranging items with layouts and custom functionality. |
| NCast | Create an arc-shaped, hierarchical interface that attaches to a particular cursor. |
| NKey | Create an interface that resembles a typical computer keyboard. |
| NPanel | Create a rectangular-shaped, hierarchical interface. |
| ▼NRendererModules | Draw custom graphics (or update existing graphics) for items and cursors. |
| NAlpha | Update graphics to include colors with transparency. |
| NOpaque | Update graphics to include colors without transparency. |