▼NHover | Contain the entire project. |
▼NCore | Provide functionality to be shared across all modules. |
NCursors | Provide data and features related to cursors. |
▼NItems | Provide data and features related to items. |
NHelpers | Perform common item tasks. |
NManagers | Manage state for individual items and across all items. |
NTypes | Provide data for various item types. |
▼NLayouts | Arrange items based on a particular shape. |
NArc | Arrange items into arc-shaped layouts. |
NRect | Arrange items into rectangular-shaped layouts. |
▼NRenderers | Draw graphics for items and cursors. |
NCanvasElements | Draw graphics for Unity Canvas-based elements. |
▼NCursors | Draw graphics for cursors. |
NIdles | Draw graphics for cursor "idle" indicators. |
NHelpers | Perform common renderer tasks. |
▼NItems | Draw graphics for items. |
NButtons | Draw graphics for button-style items. |
NSliders | Draw graphics for slider-style items. |
▼NShapes | Draw and update graphics for a particular shape. |
NArc | Draw and update arc-shaped graphics. |
NRect | Draw and update rectangular-shaped graphics. |
NUtils | Assist with common tasks for renderers. |
NUtils | Assist with common tasks for this project. |
▼NInputModules | Convert device-specific input into cursor data. |
NFollow | Convert Unity transforms into cursor data. |
NLeapMotion | Convert Leap Motion (post-Orion) input into cursor data. |
NLeapMotionOld | Convert Leap Motion (pre-Orion) input into cursor data. |
NOculusTouch | Convert Oculus Touch input into cursor data. |
NVive | Convert HTC Vive input into cursor data. |
▼NInterfaceModules | Create interfaces by arranging items with layouts and custom functionality. |
NCast | Create an arc-shaped, hierarchical interface that attaches to a particular cursor. |
NKey | Create an interface that resembles a typical computer keyboard. |
NPanel | Create a rectangular-shaped, hierarchical interface. |
▼NRendererModules | Draw custom graphics (or update existing graphics) for items and cursors. |
NAlpha | Update graphics to include colors with transparency. |
NOpaque | Update graphics to include colors without transparency. |